![]() ![]() ![]() OK i know im a little bit inspired bye CiV 4: Fall from Heaven 2 and MoD MoDs.ĭespite the obvious homage AoW owes MoM, the two are quite different in terms of how they play out. I think all Spellbooks should have good Attack / Deff and Enhanc Spells or maybe a Spell Sphere for all like in AoW and the other Spell Books you choos should have better versions of them so that you actually can terraform bad locations without the must have of a certain Spell Book and maybe a few Races have great benefits with certain Spell Books like for the Undead the Death Spell Book with a Terraform Spell to change the Terrain to an Eden for them but to Hell for Living Races and so on. The Race Creating should mostly be made a Customization like the one in MOO2. The Humanoid Races ( Barbs / Elfs / Dwarfs / Highmen / Desert People and so on ) are too many and mostly to similar. ![]() The Races should be made more different to each other like the Draconians / Lizards / Humanoids / Trolls ( Undead and Phantoms would be a good add to it ). The Spellbok choises was really good and should be enhanced. It should also have freedom in Creating your Avatar and the Race ( like in MOO2 ) your going to play. PS: A good successor to MoM should have mor Freedom and Balance in the Races / Spells / Heroes / Units and Skills. Warlok Master of Arcane does have similarities but less then AoW. Warlords is even closer to MoM than HoMM. In AoW Shadow Magic and AoW 2 you can Settle everywhere even if you dug the space out in the Underworld.ĪoW is and will be the closest one to MoM but not the Succesor sadly. ![]()
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